( Update ) This project is a tribute to one of my favorite games and universes a game-ready environment made with Unreal Engine 5.
I modified a little bit the mood of the scene by changing the eels by some more horrifying fish inspired by the Indie Game Dredge ( Go play this game it's nice ).
It took me 2 weeks to make all the props and a good week to set up everything in Unreal 5, it's my first project on it.
Using Maya and ZBrush for modeling and Sculpting, and Substance Painter for the textures and materials.
I used Quixel for the little plants and the ground.
Weather system and lighting via Ultra Dynamic Sky.
Detective Model that I retextured by Lokitoblu:
https://sketchfab.com/3d-models/character-type-detective-b2324023364c458db010fe39e8111f38
Special Thanks to Christoph Lechler who helped me by explaining some really useful things and for advice.